clonechild: entite hoshit (only worse::)
Started a new playthrough in Magna Carta 2 to complete the other weapon styles. The biggest problem with this is that now I have no healers, so I'm completing Zephie's fan style while she's mostly equipped with a rod anyway, and I'm still a bit 'meh' about having Crocell in close-quarters combat. Not because he isn't heinously overpowered, because he is, but he's still rather fragile.

Have found some awesome ways to stock up on Kan crystals, at least the wind and fire ones. There's a remote corner in the Forest in the beginning of the game (i.e. before Oldfox Canyon) where there are naturally five Wind Kan on the field. The only thing you have to do is have Zephie use Airylin, wait for the Kan to recharge, then repeat. I don't know if the Kan stay there later in the game; the only reason I found out about it was that Zephie just had moments where she suddenly had more Kan than she should have.

The best place for Fire crystals is Oldfox Canyon: just burn the barriers. Each one releases two Fire Kan; one immediately after being set on fire, the second one just before they crash.

For Celestine the best place would most likely be the Undersea Tunnel, with Navyblue Marsh as a second, although both of those places would require either Argo or Juto on the field to destroy the ice structure.

Rue... God, I don't know. I thought Belfort, because it gives her two Lightning Kan, and with the double Kan generation of a maxed Katana style, but that sort of defeats the purpose of this playthrough since I need to max Shuriken instead.

Little detail: why is it called 'Katana style' when she doesn't actually use a katana?



Also, does anyone know where you can actually use Rue's Spark field command? Celestine's also found no use (you can freeze the little ice structures, but then they can't be destroyed by a punch or kick). At least Zephie could float the empty shells, although kicking them is faster.
clonechild: circus clowns adopting your story (::at least then they might get some use:)
I find myself in this weird place in the KHR fandom where I read mostly Yamamoto/Gokudera fics, even if they occupy a very high spot on the list of SHIPS I DON'T SHIP AT ALL. There are pairings I despise more, like Xanxus/Tsuna, but, god, Yamamoto/Gokudera is just something I cannot see working. At all. One of these days I might possibly even make a more detailed post about that.

I guess I can read it as long as I don't think too hard about how it might fit into canon. Or possibly I don't ship it because of the two of them I like Gokudera better, while Yamamoto bores me almost to tears; honestly, the only thing I find really interesting about him is his interaction with Squalo and that's mostly because I like Squalo as a character, while Yamamoto is just... cheap. Really, really cheap. I mean, the 'flawless and invincible' sword style? YAWN.

On the other hand, Gokudera hits several of my buttons and I realized yesterday that he's basically Infinite Undiscovery's Edward, only slightly more unstable and with dynamite instead of greatswords.

Also also: Belphegor's second character song. I am sort of unreasonably in love.


Am tidying up the 'ultimate weapons' sidequests in Magna Carta 2; all the backtracking is getting a bit boring, especially when you have to go to Oldfox Canyon and only later realize you have taken the wrong entrance and need to be in the other area.

Juto and Argo have been gathering dust in the backlines ever since I got all six party members: I only used them when the Doomseeds were falling in Belfort, and take Argo out whenever I need to Armour Break a boss. I guess I just love my mages better? My standard battle starts off with Rue gathering enough kan for one of her specials, and then chaining to Crocell for Seraphic Raze. Lather, rinse, repeat. It's really rather effective, as long as I don't forget to use Armour Break.

I still love my whole party, even if I can't help snickering over Juto's flowery voice-over commentary. I mean, seriously, 'violently trembling heart'? Pffft.

Also, apparently all of Crocell's family's servants are snobs. I get that only Zephie can activate the test portals since they only test people of royal blood, and Malaccia is Rue's creepy stalker, but the people in Crocell's sidequests refuse to talk to your other party members simply because they are not Reeden family. ...Actually, that's pretty interesting, especially considering Crocell himself says that they were only lower nobility. Possibly it has to do with the nature of the sidequests themselves?


Edit: OKAY OKAY THE BEST WAY TO FORGET BAD DAYS IS APPARENTLY TO READ HILARIOUSLY BAD SMUT. PPPFFFT IT DESERVES CAPSLOCK. SERIOUSLY, IT'S LIKE A DICTIONARY GOT SICK ON PURPLE PROSE AND VOMITED IT UP SERVED WITH BAD GRAMMAR AND WORSE TAUTOLOGIES. AHAHAHA I CAN'T STOP LAUGHING.
clonechild: twewy (Default)
So yesterday I started playing Magna Carta 2 again (further than the tutorial this time) instead of building my 3D Escher model, and... it's okay?

Honestly, my biggest problem with the game is the lazy texturing (and those trees in the Wild Forest, my god, they were just rectangles with a texture slapped on top of it) and I still suck at chain breaking, but I'll probably get better as I progress.

I do love the characters, though. Zephie is a wonderful mix between responsible, take-charge and assertive, and still being emotional enough that it makes her human. Crocell is my baby - the moment he introduced himself I loved him. He's such a troll. I love that Argo is soft-spoken and responsible rather than the big dumb brute. Celestine is far more tolerable than you'd think based on her design (also her crush on Argo. I love it okay).

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clonechild: twewy (Default)
clonechild

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